Roblox Websocket Close Script
Implementing a roblox websocket close script into your project is often the final, yet most crucial, step in creating a stable bridge between your game and the outside world. If you've ever tried to sync data between a Roblox server and an external database in real-time, or maybe you've tried to build a cross-server chat system that actually works without the lag of standard polling, you know that WebSockets are the way to go. But here's the thing: everyone focuses on how to open the connection, and almost nobody talks about how to shut it down properly. Leaving a connection hanging is a recipe for memory leaks, weird ghost data, and eventually, a game that crashes for no apparent reason. ...